Contents of the Blender Modeling Page
Makelevels.zip-How to make
a simple noob room or 2 in Blender for Dungeon Hack, also check out Zingbat.jpg, he's in the<br>
advanced class.. Note: in Dungeon Hack, 'M' and 'N' toggle super speed,
'E' is jump, '5' gives player a light, but if you press it again, game
crashes. F3 key toggles a wireframe overlay. Space Bar or Enter open
doors. Be sure to 'use folder names' when unzipping.
Makelevelshtm2.zip, makelevelspix.zip-
updated version of makelevels.zip, put the pix in /images.
makeprefabs.zip
1.4MB How to make a set of connectable rooms for Dungeon Hack in Blender. Updated April 15, 2006,
old one didn't have DoorEnter2 or PlayerStart, duh. Also renamed the 'brick.jpg' textures to 'zbrick' to avoid 'duplicate
resource error'. Also made folders to show where the different resources go.
makesewer.zip (2.4MB) cylinder-pipe sewer-spacestation type level. Most resources for
the 1st 5 tutorials are included.
Maketrees.zip (3.6.mb) How to make trees and weeds in Blender for Dungeon Hack
Makemoretrees.zip 3.7MB-Making an Oblivion-style tree
makemoretreesupdate.zip -The corrected tree2.mesh and the hinoki.png texture
Sketchup Blender (1.2MB)Making an arched building in Sketchup, import to Blender (many polys
missing) and put into Dungeon hack. Note: there's a new exporter I found that exports all of the geometry,
sketchup_ogre_export_v1_0_1.zip,
so no face building is required, it works in the July (06?) free sketchup, you import with the blender python script
ogreimport.py
Spiralstairs.zip -(387K)- How to make some spiral stairs using Blender's dupliframes.
curve_buildings.zip (344K)-Taking a couple of Bezier circles, the inside one atomatically subtracts itself from the
outside one, reshape them into squares (the wall) and arches, presto, prefab wall units.
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